57 lines
2.1 KiB
PHP
Executable File
57 lines
2.1 KiB
PHP
Executable File
<?php
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// addnews ready
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// translator ready
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// mail ready
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require_once("lib/villagenav.php");
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function forest($noshowmessage=false) {
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global $session,$playermount;
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tlschema("forest");
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// mass_module_prepare(array("forest", "validforestloc"));
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addnav("Heal");
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addnav("H?Healer's Hut","healer.php");
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addnav("Fight");
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addnav("L?Look for Something to Kill","forest.php?op=search");
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if ($session['user']['level']>1)
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addnav("S?Go Slumming","forest.php?op=search&type=slum");
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addnav("T?Go Thrillseeking","forest.php?op=search&type=thrill");
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if (getsetting("suicide", 0)) {
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if (getsetting("suicidedk", 10) <= $session['user']['dragonkills']) {
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addnav("*?Search `\$Suicidally`0", "forest.php?op=search&type=suicide");
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}
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}
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if ($session['user']['level']>=15 && $session['user']['seendragon']==0){
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// Only put the green dragon link if we are a location which
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// should have a forest. Don't even ask how we got into a forest()
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// call if we shouldn't have one. There is at least one way via
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// a superuser link, but it shouldn't happen otherwise.. We just
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// want to make sure however.
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$isforest = 0;
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$vloc = modulehook('validforestloc', array());
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foreach($vloc as $i=>$l) {
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if ($session['user']['location'] == $i) {
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$isforest = 1;
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break;
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}
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}
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if ($isforest || count($vloc)==0) {
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addnav("G?`@Seek Out the Green Dragon","forest.php?op=dragon");
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}
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}
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addnav("Other");
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villagenav();
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if ($noshowmessage!=true){
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output("`c`7`bThe Forest`b`0`c");
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output("The Forest, home to evil creatures and evildoers of all sorts.`n`n");
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output("The thick foliage of the forest restricts your view to only a few yards in most places.");
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output("The paths would be imperceptible except for your trained eye.");
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output("You move as silently as a soft breeze across the thick moss covering the ground, wary to avoid stepping on a twig or any of the numerous pieces of bleached bone that populate the forest floor, lest you betray your presence to one of the vile beasts that wander the forest.`n");
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modulehook("forest-desc");
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}
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modulehook("forest", array());
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module_display_events("forest", "forest.php");
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tlschema();
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}
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?>
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