"core", "setting"=>$key, "old"=>$old[$key], "new"=>$val), true); } } output("`^Settings saved.`0"); $op = ""; httpset($op, ""); }elseif($op=="modulesettings"){ include_once("lib/gamelog.php"); if (injectmodule($module,true)){ $save = httpget('save'); if ($save!=""){ load_module_settings($module); $old = $module_settings[$module]; $post = httpallpost(); $post = modulehook("validatesettings", $post, true, $module); if (isset($post['validation_error'])) { $post['validation_error'] = translate_inline($post['validation_error']); output("Unable to change settings:`\$%s`0", $post['validation_error']); } else { reset($post); while (list($key,$val)=each($post)){ $key = stripslashes($key); $val = stripslashes($val); set_module_setting($key,$val); if (!isset($old[$key]) || $old[$key] != $val) { output("Setting %s to %s`n", $key, $val); // Notify modules if($key == "villagename") { debug("Moving companions"); $sql = "UPDATE " . db_prefix("companions") . " SET companionlocation = '". addslashes($val) . "' WHERE companionlocation = '". addslashes($old[$key]) . "'"; db_query($sql); } $oldval = ""; if (isset($old[$key])) $oldval = $old[$key]; gamelog("`@Changed module(`5$module`@) setting `^$key`@ from `#$oldval`@ to `&$val`0","settings"); modulehook("changesetting", array("module"=>$module, "setting"=>$key, "old"=>$oldval, "new"=>$val), true); } } output("`^Module %s settings saved.`0`n", $module); } $save = ""; httpset('save', ""); } if ($save == "") { $info = get_module_info($module); if (count($info['settings'])>0){ load_module_settings($mostrecentmodule); $msettings=array(); while (list($key,$val)=each($info['settings'])){ if (is_array($val)) { $v = $val[0]; $x = explode("|", $v); $val[0] = $x[0]; $x[0] = $val; } else { $x = explode("|",$val); } $msettings[$key]=$x[0]; if (!isset($module_settings[$mostrecentmodule][$key]) && isset($x[1])) { $module_settings[$mostrecentmodule][$key]=$x[1]; } } $msettings = modulehook("mod-dyn-settings", $msettings); if (is_module_active($module)){ output("This module is currently active: "); $deactivate = translate_inline("Deactivate"); rawoutput(""); output_notl($deactivate); rawoutput(""); addnav("","modules.php?op=deactivate&module={$module}&cat={$info['category']}"); }else{ output("This module is currently deactivated: "); $deactivate = translate_inline("Activate"); rawoutput(""); output_notl($deactivate); rawoutput(""); addnav("","modules.php?op=activate&module={$module}&cat={$info['category']}"); } rawoutput("
",true); addnav("","configuration.php?op=modulesettings&module=$module&save=1"); tlschema("module-$module"); showform($msettings,$module_settings[$mostrecentmodule]); tlschema(); rawoutput("
",true); }else{ output("The %s module does not appear to define any module settings.", $module); } } }else{ output("I was not able to inject the module %s. Sorry it didn't work out.", htmlentities($module, ENT_COMPAT, getsetting("charset", "ISO-8859-1"))); } } page_header("Game Settings"); require_once("lib/superusernav.php"); superusernav(); addnav("Module Manager", "modules.php"); if ($module) { $cat = $info['category']; addnav(array("Module Category - `^%s`0", translate_inline($cat)), "modules.php?cat=$cat"); } addnav("Game Settings"); addnav("Standard settings", "configuration.php"); addnav("",$REQUEST_URI); module_editor_navs('settings', 'configuration.php?op=modulesettings&module='); if ($op == "") { $enum="enumpretrans"; require_once("lib/datetime.php"); $details = gametimedetails(); $offset = getsetting("gameoffsetseconds",0); for ($i=0;$i<=86400 / getsetting("daysperday",4);$i+=300){ $off = ($details['realsecstotomorrow'] - ($offset - $i)); if ($off < 0) $off += 86400; $x = strtotime("+".$off." secs"); $str = sprintf_translate("In %s at %s (+%s)", reltime($x), date("h:i a", $x),date("H:i",$i)); $enum.=",$i,$str"; } rawoutput(tlbutton_clear()); $setup = array( "Game Setup,title", "loginbanner"=>"Login Banner (under login prompt: 255 chars)", "maxonline"=>"Max # of players online (0 for unlimited), int", "allowcreation"=>"Allow creation of new characters,bool", "gameadminemail"=>"Admin Email", "emailpetitions"=>"Should submitted petitions be emailed to Admin Email address?,bool", "Enter languages here like this: `i(shortname 2 chars) comma (readable name of the language)`i and continue as long as you wish,note", "serverlanguages"=>"Languages available on this server", "defaultlanguage"=>"Default Language,enum,".getsetting("serverlanguages","en,English,fr,Français,dk,Danish,de,Deutsch,es,Español,it,Italian"), "edittitles"=>"Should DK titles be editable in user editor,bool", "motditems"=>"How many items should be shown on the motdlist,int", "Main Page Display,title", "homeskinselect"=>"Should the skin selection widget be shown?,bool", "homecurtime"=>"Should the current realm time be shown?,bool", "homenewdaytime"=>"Should the time till newday be shown?,bool", "homenewestplayer"=>"Should the newest player be shown?,bool", "defaultskin"=>"What skin should be the default?,theme", "impressum"=>"Tell the world something about the person running this server. (e.g. name and address),textarea", "Beta Setup,title", "beta"=>"Enable beta features for all players?,bool", "betaperplayer"=>"Enable beta features per player?,bool", "Account Creation,title", "defaultsuperuser"=> "Flags automatically granted to new players,bitfield," . ($session['user']['superuser'] | SU_ANYONE_CAN_SET)." ,". SU_INFINITE_DAYS.",Infinite Days,". SU_VIEW_SOURCE.",View Source Code,". SU_DEVELOPER.",Developer Super Powers (special inc list; god mode; auto defeat master; etc),". SU_DEBUG_OUTPUT. ",Debug Output", "newplayerstartgold"=>"Amount of gold to start a new character with,int", "maxrestartgold"=>"Maximum amount of gold a player will get after a dragonkill,int", "maxrestartgems"=>"Maximum number of gems a player will get after a dragonkill,int", "requireemail"=>"Require users to enter their email address,bool", "requirevalidemail"=>"Require users to validate their email address,bool", "blockdupeemail"=>"One account per email address,bool", "spaceinname"=>"Allow spaces in user names,bool", "allowoddadminrenames"=>"Allow admins to enter 'illegal' names in the user editor,bool", "selfdelete"=>"Allow player to delete their character,bool", "Commentary/Chat,title", "soap"=>"Clean user posts (filters bad language and splits words over 45 chars long),bool", "maxcolors"=>"Max # of color changes usable in one comment,range,5,40,1", "postinglimit"=>"Limit posts to let one user post only up to 50% of the last posts (else turn it off),bool", "Place names and People names,title", "villagename"=>"Name for the main village", "innname"=>"Name of the inn", "barkeep"=>"Name of the barkeep", "barmaid"=>"Name of the barmaid", "bard"=>"Name of the bard", "clanregistrar"=>"Name of the clan registrar", "deathoverlord"=>"Name of the death overlord", "Referral Settings,title", "refereraward"=>"How many points will be awarded for a referral?,int", "referminlevel"=>"What level does the referral need to reach to credit the referer?,int", "Random events,title", "forestchance"=>"Chance for Something Special in the Forest,range,0,100,1", "villagechance"=>"Chance for Something Special in any village,range,0,100,1", "innchance"=>"Chance for Something Special in the Inn,range,0,100,1", "gravechance"=>"Chance for Something Special in the Graveyard,range,0,100,1", "gardenchance"=>"Chance for Something Special in the Gardens,range,0,100,1", "Paypal,title", "paypalemail"=>"Email address of Admin's paypal account", "paypalcurrency"=>"Currency type", "paypalcountry-code"=>"What country's predominant language do you wish to have displayed in your PayPal screen?,enum ,US,United States,DE,Germany,AI,Anguilla,AR,Argentina,AU,Australia,AT,Austria,BE,Belgium,BR,Brazil,CA,Canada ,CL,Chile,C2,China,CR,Costa Rica,CY,Cyprus,CZ,Czech Republic,DK,Denmark,DO,Dominican Republic ,EC,Ecuador,EE,Estonia,FI,Finland,FR,France,GR,Greece,HK,Hong Kong,HU,Hungary,IS,Iceland,IN,India ,IE,Ireland,IL,Israel,IT,Italy,JM,Jamaica,JP,Japan,LV,Latvia,LT,Lithuania,LU,Luxembourg,MY,Malaysia ,MT,Malta,MX,Mexico,NL,Netherlands,NZ,New Zealand,NO,Norway,PL,Poland,PT,Portugal,SG,Singapore,SK,Slovakia ,SI,Slovenia,ZA,South Africa,KR,South Korea,ES,Spain,SE,Sweden,CH,Switzerland,TW,Taiwan,TH,Thailand,TR,Turkey ,GB,United Kingdom,UY,Uruguay,VE,Venezuela", "paypaltext"=>"What text should be displayed as item name in the donations screen(player name will be added after it)?", "(standard: 'Legend of the Green Dragon Site Donation from',note", "General Combat,title", "autofight"=>"Allow fighting multiple rounds automatically,bool", "autofightfull"=>"Allow fighting until fight is over,enum,0,Never,1,Always,2,Only when not allowed to flee", "Training,title", "automaster"=>"Masters hunt down truant students,bool", "multimaster"=>"Can players gain multiple levels (challenge multiple masters) per game day?,bool", "displaymasternews"=>"Display news if somebody fought his master?,bool", "Clans,title", "allowclans"=>"Enable Clan System?,bool", "goldtostartclan"=>"Gold to start a clan,int", "gemstostartclan"=>"Gems to start a clan,int", "officermoderate"=>"Can clan officers who are also moderators moderate their own clan even if they cannot moderate all clans?,bool", "New Days,title", "daysperday"=>"Game days per calendar day,range,1,6,1", "specialtybonus"=>"Extra daily uses in specialty area,range,0,5,1", "newdaycron"=>"Let the newday-runonce run via a cronjob,bool", "The directory is necessary! Do not forget to set the correct one in cron.php in your main game folder!!! ONLY experienced admins should use cron jobbing here,note", "`bAlso make sure you setup a cronjob on your machine using confixx/plesk/cpanel or any other admin panel pointing to the cron.php file in your main folder`b,note", "If you do not know what a Cronjob is... leave it turned off. If you want to know more... check out: http://wiki.dragonprime.net/index.php?title=Cronjob,note", "resurrectionturns"=>"Modify (+ or -) the number of turns deducted after a resurrection as an absolute (number) or relative (number followed by %),text", "Forest,title", "turns"=>"Forest Fights per day,range,5,30,1", "dropmingold"=>"Forest Creatures drop at least 1/4 of max gold,bool", "suicide"=>"Allow players to Seek Suicidally?,bool", "suicidedk"=>"Minimum DKs before players can Seek Suicidally?,int", "forestgemchance"=>"Player will find a gem one in X times,range,10,100,1", "disablebonuses"=>"Should monsters which get buffed with extra HP/Att/Def get a gold+exp bonus?,bool", "forestexploss"=>"What percentage of experience should be lost?,range,10,100,1", "Multiple Enemies,title", "multifightdk"=>"Multiple monsters will attack players above which amount of dragonkills?,range,8,50,1", "multichance"=>"The chance for an attack from multiple enemies is,range,0,100,1", "addexp"=>"Additional experience (%) per enemy during multifights?,range,0,15", "instantexp"=>"During multi-fights hand out experience instantly?,bool", "maxattacks"=>"How many enemies will attack per round (max. value),range,1,10", "allowpackofmonsters"=>"Allow multiple monsters of the same type to appear in a battle?,bool", "Random values for type of seeking is added to random base.,note", "multibasemin"=>"The base number of multiple enemies at minimum is,range,1,100,2", "multibasemax"=>"The base number of multiple enemies at maximum is,range,1,100,3", "multislummin"=>"The number of multiple enemies at minimum for slumming is,range,0,100,0", "multislummax"=>"The number of multiple enemies at maximum for slumming is,range,0,100,1", "multithrillmin"=>"The number of multiple enemies at minimum for thrill seeking is,range,0,100,1", "multithrillmax"=>"The number of multiple enemies at maximum for thrill seeking is,range,0,100,2", "multisuimin"=>"The number of multiple enemies at minimum for suicide is,range,0,100,2", "multisuimax"=>"The number of multiple enemies at maximum for suicide is,range,0,100,4", "Stables,title", "allowfeed"=>"Does Merick have feed onhand for creatures,bool", "Companions/Mercenaries,title", "enablecompanions"=>"Enable the usage of companions,bool", "companionsallowed"=>"How many companions are allowed per player,int", "Modules my alter this value on a per player basis!,note", "companionslevelup"=>"Are companions allowed to level up?,bool", "Bank Settings,title", "fightsforinterest"=>"Max forest fights remaining to earn interest?,range,0,10,1", "maxinterest"=>"Max Interest Rate (%),range,5,10,1", "mininterest"=>"Min Interest Rate (%),range,0,5,1", "maxgoldforinterest"=>"Over what amount of gold does the bank cease paying interest? (0 for unlimited),int", "borrowperlevel"=>"Max player can borrow per level (val * level for max),range5,200,5", "allowgoldtransfer"=>"Allow players to transfer gold,bool", "transferperlevel"=>"Max player can receive from a transfer (val * level),range,5,100,5", "mintransferlev"=>"Min level a player (0 DK's) needs to transfer gold,range,1,5,1", "transferreceive"=>"Total transfers a player can receive in one day,range,0,5,1", "maxtransferout"=>"Amount player can transfer to others (val * level),range,5,100,5", "innfee"=>"Fee for express inn payment (x or x%),int", "Mail Settings,title", "mailsizelimit"=>"Message size limit per message,int", "inboxlimit"=>"Limit # of messages in inbox,int", "oldmail"=>"Automatically delete old messages after (days),int", "superuseryommessage"=>"Warning to give when attempting to YoM an admin?", "onlyunreadmails"=>"Only unread mail count towards the inbox limit?,bool", "PvP,title", "pvp"=>"Enable Slay Other Players,bool", "pvpday"=>"Player Fights per day,range,1,10,1", "pvpimmunity"=>"Days that new players are safe from PvP,range,1,5,1", "pvpminexp"=>"Experience below which player is safe from PvP,int", "pvpattgain"=>"Percent of victim experience attacker gains on win,floatrange,.25,20,.25", "pvpattlose"=>"Percent of experience attacker loses on loss,floatrange,.25,20,.25", "pvpdefgain"=>"Percent of attacker experience defender gains on win,floatrange,.25,20,.25", "pvpdeflose"=>"Percent of experience defender loses on loss,floatrange,.25,20,.25", "Content Expiration,title", "expirecontent"=>"Days to keep comments and news? (0 = infinite),int", "expiretrashacct"=>"Days to keep never logged-in accounts? (0 = infinite),int", "expirenewacct"=>"Days to keep 1 level (0 dragon) accounts? (0 =infinite),int", "expireoldacct"=>"Days to keep all other accounts? (0 = infinite),int", "LOGINTIMEOUT"=>"Seconds of inactivity before auto-logoff,int", "High Load Optimization,title", "This has been moved to the dbconnect.php,note", /* "usedatacache"=>"Use Data Caching,bool", "datacachepath"=>"Path to store data cache information`n`iNote`i when using in an environment where Safe Mode is enabled; this needs to be a path that has the same UID as the web server runs.", //this has been put to the dbconnect.php */ "LoGDnet Setup,title", "(LoGDnet requires your PHP configuration to have file wrappers enabled!!),note", "logdnet"=>"Register with LoGDnet?,bool", "serverurl"=>"Server URL", "serverdesc"=>"Server Description (75 chars max)", "logdnetserver"=>"Master LoGDnet Server (default http://logdnet.logd.com/)", "curltimeout"=>"How long we wait for responses from logdnet.logd.com (in seconds),range,1,10,1|2", "Game day Setup,title", "dayduration"=>"Day Duration,viewonly", "curgametime"=>"Current game time,viewonly", "curservertime"=>"Current Server Time,viewonly", "lastnewday"=>"Last new day,viewonly", "nextnewday"=>"Next new day,viewonly", "gameoffsetseconds"=>"Real time to offset new day,$enum", "Translation Setup,title", "enabletranslation"=>"Enable the use of the translation engine,bool", "It is strongly recommended to leave this feature turned on.,note", "cachetranslations"=>"Cache the translations (datacache must be turned on)?,bool", "permacollect"=>"Permanently collect untranslated texts (overrides the next settings!),bool", "collecttexts"=>"Are we currently collecting untranslated texts?,viewonly", "tl_maxallowed"=>"Collect untranslated texts if you have fewer player than this logged in. (0 never collects),int", "charset"=>"Which charset should be used for htmlentities?", "Error Notification,title", "Note: you MUST have data caching turned on if you want to use this feature. Also the first error within any 24 hour period will not generate a notice; I'm sorry: that's really just how it is for technical reasons.,note", "show_notices"=>"Show PHP Notice output?,bool", "notify_on_warn"=>"Send notification on site warnings?,bool", "notify_on_error"=>"Send notification on site errors?,bool", "notify_address"=>"Address to notify", "notify_every"=>"Only notify every how many minutes for each distinct error?,int", "Miscellaneous Settings,title", "allowspecialswitch"=>"The Barkeeper may help you to switch your specialty?,bool", "maxlistsize"=>"Maximum number of items to be shown in the warrior list,int", ); $secstonewday = secondstonextgameday($details); $useful_vals = array( "dayduration"=>round(($details['dayduration']/60/60),0)." hours", "curgametime"=>getgametime(), "curservertime"=>date("Y-m-d h:i:s a"), "lastnewday"=>date("h:i:s a", strtotime("-{$details['realsecssofartoday']} seconds")), "nextnewday"=>date("h:i:s a", strtotime("+{$details['realsecstotomorrow']} seconds"))." (".date("H\\h i\\m s\\s",$secstonewday).")" ); loadsettings(); $vals = $settings + $useful_vals; rawoutput("
"); addnav("","configuration.php?op=save"); showform($setup,$vals); rawoutput("
"); } page_footer(); ?>