"stone cold sober", 0=>"quite sober", 1=>"barely buzzed", 2=>"pleasantly buzzed", 3=>"almost drunk", 4=>"barely drunk", 5=>"solidly drunk", 6=>"sloshed", 7=>"hammered", 8=>"really hammered", 9=>"almost unconscious", 10=>"about to pass out"); $drunklist = translate_inline($drunklist); $drunk = round($drunk/10-.5, 0); if ($drunk > 10) $drunk = 10; $hard = ""; if (get_module_pref('harddrinks')>=get_module_setting('hardlimit')) { tlschema($drinktexts['schemas']['toomany']); output_notl("`n`n"); $remark = translate_inline($drinktexts['toomany']); $remark = str_replace("{lover}",$partner."`0", $remark); $remark = str_replace("{barkeep}", $drinktext['barkeep']."`0", $remark); output_notl("%s`n", $remark); output($drinktexts['toomany']); output_notl("`n"); $hard = "AND harddrink=0"; } output("`n`n`7You now feel %s.`n`n", $drunklist[$drunk]); $sql = "SELECT * FROM " . db_prefix("drinks") . " WHERE active=1 $hard ORDER BY costperlevel"; $result = db_query($sql); while ($row = db_fetch_assoc($result)) { $row['allowdrink'] = 1; $row = modulehook("drinks-check", $row); if ($row['allowdrink']) { $drinkcost = $row['costperlevel']*$session['user']['level']; // No hotkeys on drinks. Too easy for them to interfere // with and modify stock navs randomly. addnav(array(" ?%s (`^%s`0 gold)", $row['name'], $drinkcost), "runmodule.php?module=drinks&act=buy&id={$row['drinkid']}"); } } break; case "newday": set_module_pref("harddrinks", 0); $drunk = get_module_pref("drunkeness"); if ($drunk > 66) { output("`n`&Waking up in the gutter after your last little 'adventure with alcohol', you `\$lose 1`& turn crawling back to your normal lodging.`n"); $args['turnstoday'] .= ", Hangover: -1"; $session['user']['turns']--; // Sanity check if ($session['user']['turns'] < 0) $session['user']['turns'] = 0; } set_module_pref("drunkeness",0); break; case "header-graveyard": set_module_pref("drunkeness",0); break; case "soberup": $soberval = $args['soberval']; $sobermsg = $args['sobermsg']; $drunk = get_module_pref("drunkeness"); if ($drunk > 0) { $drunk = round($drunk * $soberval, 0); set_module_pref("drunkeness", $drunk); if ($sobermsg) { if ($args['schema']) tlschema($args['schema']); output($sobermsg); if ($args['schema']) tlschema(); } } break; case "commentary": if (($session['user']['superuser'] & SU_IS_GAMEMASTER) && substr($args['commentline'], 0, 5) == "/game") break; require_once("modules/drinks/drunkenize.php"); $drunk = get_module_pref("drunkeness"); if ($drunk > 50) { $args['commenttalk'] = "drunkenly {$args['commenttalk']}"; } $commentline = $args['commentline']; if (substr($commentline, 0, 1) != ":" && substr($commentline, 0, 2) != "::" && substr($commentline, 0, 3) != "/me" && $drunk > 0) { $args['commentline'] = drinks_drunkenize($commentline, $drunk); } break; case "superuser": if (($session['user']['superuser'] & SU_EDIT_USERS) || get_module_pref("canedit")) { addnav("Module Configurations"); // Stick the admin=true on so that when we call runmodule it'll // work to let us edit drinks even when the module is deactivated. addnav("Drinks Editor","runmodule.php?module=drinks&act=editor&admin=true"); } break; }//end select return $args; }//end function ?>