"Dice Game for DarkHorse", "author"=>"Eric Stevens", "version"=>"1.1", "category"=>"Darkhorse Game", "download"=>"core_module", ); return $info; } function game_dice_install(){ global $session; debug("Adding Hooks"); module_addhook("darkhorsegame"); return true; } function game_dice_uninstall(){ output("Uninstalling this module.`n"); return true; } function game_dice_dohook($hookname, $args){ if ($hookname=="darkhorsegame"){ $ret = urlencode($args['return']); addnav("D?Play Dice Game", "runmodule.php?module=game_dice&ret=$ret"); } return $args; } function game_dice_run(){ global $session; $ret = urlencode(httpget("ret")); page_header("A Game of Dice"); if ($session['user']['gold']>0){ $bet = abs((int)httpget('bet') + (int)httppost('bet')); if ($bet<=0){ addnav("Never mind", appendlink(urldecode($ret), "op=oldman")); output("`3\"`!You get to roll a die, and choose to keep or pass on the roll. If you pass, you get up to two more chances to roll, for a total of three rolls. Once you keep your roll (or on the third roll), I will do the same. In the end, if my die is higher than yours, I win, if yours is higher, you win, and if they are a tie, neither of us wins, and we each keep our bet.`3\"`n`n"); output("`3\"`!How much would you bet young %s?`3\"", translate_inline($session['user']['sex']?"lady":"man")); rawoutput("
"); rawoutput(""); addnav("","runmodule.php?module=game_dice&ret=$ret"); }else if($bet>$session['user']['gold']){ output("`3The old man reaches out with his stick and pokes your coin purse."); output("\"`!I don't believe you have `^%s`! gold!`3\" he declares.`n`n", $bet); output("Desperate to really show him good, you open up your purse and spill out its contents: `^%s`3 gold.`n`n", $session['user']['gold']); output("Embarrassed, you think you'll head back to the tavern."); addnav("Return to the Main Room",appendlink(urldecode($ret), "op=tavern")); } else { $what = httpget('what'); if ($what!="keep"){ $session['user']['specialmisc']=e_rand(1,6); $try=(int)httpget('try'); $try++; switch ($try) { case 1: $die = "first"; break; case 2: $die = "second"; break; default: $die = "third"; break; } $die = translate_inline($die); output("You roll your %s die, and it comes up as `b%s`b`n`n", $die, $session['user']['specialmisc']); output("`3You have bet `^%s`3.", $bet); output("What do you do?"); addnav("Keep","runmodule.php?module=game_dice&what=keep&bet=$bet&ret=$ret"); if ($try<3) addnav("Pass","runmodule.php?module=game_dice&what=pass&try=$try&bet=$bet&ret=$ret"); }else{ output("Your final roll was `b%s`b, the old man will now try to beat it:`n`n", $session['user']['specialmisc']); $r = e_rand(1,6); output("The old man rolls a %s...`n", $r); if ($r>$session['user']['specialmisc'] || $r==6){ output("\"`7I think I'll stick with that roll!`0\" he says.`n"); }else{ $r = e_rand(1,6); output("The old man rolls again and gets a %s...`n", $r); if ($r>=$session['user']['specialmisc']){ output("\"`7I think I'll stick with that roll!`0\" he says.`n"); }else{ $r = e_rand(1,6); output("The old man rolls his final roll and gets a %s...`n", $r); } } if ($r>$session['user']['specialmisc']){ output("`n\"`7Yeehaw, I knew the likes of you would never stand up to the likes of me!`0\" exclaims the old man as you hand him your `^%s`0 gold.", $bet); $session['user']['gold']-=$bet; debuglog("lost $bet gold at dice"); }elseif ($r==$session['user']['specialmisc']){ output("`n\"`7Yah... well, looks as though we tied.`0\" he says."); }else{ output("`n\"`7Aaarrgh!!! How could the likes of you beat me?!?!?`0\" shouts the old man as he gives you the gold he owes."); $session['user']['gold']+=$bet; debuglog("won $bet gold at dice"); } addnav("Play again?","runmodule.php?module=game_dice&ret=$ret"); addnav("Other Games",appendlink(urldecode($ret), "op=oldman")); addnav("Return to the Main Room", appendlink(urldecode($ret), "op=tavern")); } } }else{ output("`3The old man reaches out with his stick and pokes your coin purse. \"`!Empty?!?! How can you bet with no money??`3\" he shouts."); output("With that, he turns back to his dice, apparently having already forgotten his anger."); addnav("Return to the Main Room", appendlink(urldecode($ret), "op=tavern")); } page_footer(); } ?>