LotGDocker/lotgd-web/lotgd/modules/racetroll.php

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PHP
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2020-08-17 19:16:42 -04:00
<?php
// translator ready
// addnews ready
// mail ready
function racetroll_getmoduleinfo(){
$info = array(
"name"=>"Race - Troll",
"version"=>"1.0",
"author"=>"Eric Stevens",
"category"=>"Races",
"download"=>"core_module",
"settings"=>array(
"Trollish Race Settings,title",
"villagename"=>"Name for the troll village|Glukmoore",
"minedeathchance"=>"Chance for Trolls to die in the mine,range,0,100,1|90",
),
);
return $info;
}
function racetroll_install(){
module_addhook("chooserace");
module_addhook("setrace");
module_addhook("newday");
module_addhook("villagetext");
module_addhook("travel");
module_addhook("validlocation");
module_addhook("validforestloc");
module_addhook("moderate");
module_addhook("changesetting");
module_addhook("raceminedeath");
module_addhook("pvpadjust");
module_addhook("adjuststats");
module_addhook("racenames");
return true;
}
function racetroll_uninstall(){
global $session;
$vname = getsetting("villagename", LOCATION_FIELDS);
$gname = get_module_setting("villagename");
$sql = "UPDATE " . db_prefix("accounts") . " SET location='$vname' WHERE location = '$gname'";
db_query($sql);
if ($session['user']['location'] == $gname)
$session['user']['location'] = $vname;
// Force anyone who was a Troll to rechoose race
$sql = "UPDATE " . db_prefix("accounts") . " SET race='" . RACE_UNKNOWN . "' WHERE race='Troll'";
db_query($sql);
if ($session['user']['race'] == 'Troll')
$session['user']['race'] = RACE_UNKNOWN;
return true;
}
function racetroll_dohook($hookname,$args){
//yeah, the $resline thing is a hack. Sorry, not sure of a better way
// to handle this.
// Pass it in via args?
global $session,$resline;
$city = get_module_setting("villagename");
$race = "Troll";
switch($hookname){
case "racenames":
$args[$race] = $race;
break;
case "pvpadjust":
if ($args['race'] == $race) {
$args['creatureattack']+=(1+floor($args['creaturelevel']/5));
}
break;
case "adjuststats":
if ($args['race'] == $race) {
$args['attack']+=(1+floor($args['level']/5));
}
break;
case "raceminedeath":
if ($session['user']['race'] == $race) {
$args['chance'] = get_module_setting("minedeathchance");
}
break;
case "changesetting":
// Ignore anything other than villagename setting changes
if ($args['setting'] == "villagename" && $args['module']=="racetroll") {
if ($session['user']['location'] == $args['old'])
$session['user']['location'] = $args['new'];
$sql = "UPDATE " . db_prefix("accounts") .
" SET location='" . addslashes($args['new']) .
"' WHERE location='" . addslashes($args['old']) . "'";
db_query($sql);
if (is_module_active("cities")) {
$sql = "UPDATE " . db_prefix("module_userprefs") .
" SET value='" . addslashes($args['new']) .
"' WHERE modulename='cities' AND setting='homecity'" .
"AND value='" . addslashes($args['old']) . "'";
db_query($sql);
}
}
break;
case "chooserace":
output("<a href='newday.php?setrace=$race$resline'>In the swamps of %s</a>`2 as a `@Troll`2, fending for yourself from the very moment you crept out of your leathery egg, slaying your yet unhatched siblings, and feasting on their bones.`n`n",$city, true);
addnav("`@Troll`0","newday.php?setrace=$race$resline");
addnav("","newday.php?setrace=$race$resline");
break;
case "setrace":
if ($session['user']['race']==$race){
output("`@As a troll, and having always fended for yourself, the ways of battle are not foreign to you.`n");
output("`^You gain extra attack!");
if (is_module_active("cities")) {
if ($session['user']['dragonkills']==0 &&
$session['user']['age']==0){
//new farmthing, set them to wandering around this city.
set_module_setting("newest-$city",
$session['user']['acctid'],"cities");
}
set_module_pref("homecity",$city,"cities");
if ($session['user']['age'] == 0)
$session['user']['location']=$city;
}
}
break;
case "validforestloc":
case "validlocation":
if (is_module_active("cities"))
$args[$city] = "village-$race";
break;
case "moderate":
if (is_module_active("cities")) {
tlschema("commentary");
$args["village-$race"]=sprintf_translate("City of %s", $city);
tlschema();
}
break;
case "newday":
if ($session['user']['race']==$race){
racetroll_checkcity();
apply_buff("racialbenefit",array(
"name"=>"`@Trollish Strength`0",
"atkmod"=>"(<attack>?(1+((1+floor(<level>/5))/<attack>)):0)",
"allowinpvp"=>1,
"allowintrain"=>1,
"rounds"=>-1,
"schema"=>"module-racetroll",
)
);
}
break;
case "travel":
$capital = getsetting("villagename", LOCATION_FIELDS);
$hotkey = substr($city, 0, 1);
$ccity = urlencode($city);
tlschema("module-cities");
if ($session['user']['location']==$capital){
addnav("Safer Travel");
addnav(array("%s?Go to %s", $hotkey, $city),"runmodule.php?module=cities&op=travel&city=$ccity");
}elseif ($session['user']['location']!=$city){
addnav("More Dangerous Travel");
addnav(array("%s?Go to %s", $hotkey, $city),"runmodule.php?module=cities&op=travel&city=$ccity&d=1");
}
if ($session['user']['superuser'] & SU_EDIT_USERS){
addnav("Superuser");
addnav(array("%s?Go to %s", $hotkey, $city),"runmodule.php?module=cities&op=travel&city=$ccity&su=1");
}
tlschema();
break;
case "villagetext":
racetroll_checkcity();
if ($session['user']['location'] == $city){
$args['text']=array("`@`b`c%s, Home of the Trolls`c`b`n`2You are standing in a pile of mud, in the heart of a vast swamp. Around you are the fetid skin-covered hovels that trolls call home. Well actually, they call them 'ughrrnk', but that's a bit hard on the throats of non-trolls. Nearby some local peasants squabble over the rapidly decaying remains of the morning's hunt. Perched atop one of the huts, a badly scarred troll smears indescribable filth over his home's surface in an ill fated attempt to water proof it.`n", $city);
$args['schemas']['text'] = "module-racetroll";
$args['clock']="`n`2Based on what's left of the morning's kill, you can tell that it is `@%s`2.`n";
$args['schemas']['clock'] = "module-racetroll";
if (is_module_active("calendar")) {
$args['calendar'] = "`n`2Bellows and noises around you let you know that it is `@%1\$s`2, `@%3\$s %2\$s`2, `@%4\$s`2.`n";
$args['schemas']['calendar'] = "module-racetroll";
}
$args['title']=array("The Swamps of %s", $city);
$args['schemas']['title'] = "module-racetroll";
$args['sayline']="squabbles";
$args['schemas']['sayline'] = "module-racetroll";
$args['talk']="`n`@Nearby some villagers squabble:`n";
$args['schemas']['talk'] = "module-racetroll";
$new = get_module_setting("newest-$city", "cities");
if ($new != 0) {
$sql = "SELECT name FROM " . db_prefix("accounts") .
" WHERE acctid='$new'";
$result = db_query_cached($sql, "newest-$city");
$row = db_fetch_assoc($result);
$args['newestplayer'] = $row['name'];
$args['newestid']=$new;
} else {
$args['newestplayer'] = $new;
$args['newestid']="";
}
if ($new == $session['user']['acctid']) {
$args['newest']="`n`2You wander the village, picking your teeth with the tiny rib of one of your siblings. Flicking off a bit of shell that was still stuck to your skin, you watch as it skips several times across the muddy surface of the swamp before a small lizard jumps on it and begins to consume its nutrients.";
} else {
$args['newest']="`n`2Picking their teeth with a sliver of bone is `@%s`2, still covered with bits of shell from the hatchery.";
}
$args['schemas']['newest'] = "module-racetroll";
$args['gatenav']="Village Gates";
$args['schemas']['gatenav'] = "module-racetroll";
$args['fightnav']="Barshem Gud";
$args['schemas']['fightnav'] = "module-racetroll";
$args['marketnav']="Da Gud Stuff";
$args['schemas']['marketnav'] = "module-racetroll";
$args['tavernnav']="Eatz n' Such";
$args['schemas']['tavernnav'] = "module-racetroll";
$args['infonav']="Da Infoz";
$args['schemas']['infonav'] = "module-racetroll";
$args['section']="village-$race";
}
break;
}
return $args;
}
function racetroll_checkcity(){
global $session;
$race="Troll";
$city=get_module_setting("villagename");
if ($session['user']['race']==$race && is_module_active("cities")){
//if they're this race and their home city isn't right, set it up.
if (get_module_pref("homecity","cities")!=$city){ //home city is wrong
set_module_pref("homecity",$city,"cities");
}
}
return true;
}
function racetroll_run(){
}
?>