LotGDocker/lotgd-web/lotgd/modules/drinks/misc_functions.php

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PHP
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2020-08-17 19:16:42 -04:00
<?php
function drinks_gettexts() {
global $session;
$iname = getsetting("innname", LOCATION_INN);
$drinktext = array(
"title"=>"$iname",
"barkeep"=>getsetting("barkeep", "`tCedrik"),
"return"=>"",
"demand"=>"Pounding your fist on the bar, you demand another drink",
"toodrunk"=>" but {barkeep} continues to clean the glass he was working on. \"`%You've had enough ".($session['user']['sex']?"lass":"lad").",`0\" he declares.",
"toomany"=>"{barkeep} eyes you critically. \"`%Ya've had enough of the hard stuff, my friend. No more of that for you today.`0\"",
"drinksubs"=>array(),
);
$schemas = array(
'title'=>"module-drinks",
'barkeep'=>"module-drinks",
'return'=>"module-drinks",
'demand'=>"module-drinks",
'toodrunk'=>"module-drinks",
'toomany'=>"module-drinks",
'drinksubs'=>"module-drinks",
);
$drinktext['schemas'] = $schemas;
return $drinktext;
}
// Support functions
function drinks_editor(){
global $mostrecentmodule;
if (!get_module_pref("canedit")) check_su_access(SU_EDIT_USERS);
page_header("Drink Editor");
require_once("lib/superusernav.php");
superusernav();
addnav("Drink Editor");
addnav("Add a drink","runmodule.php?module=drinks&act=editor&op=add&admin=true");
$op = httpget('op');
$drinkid = httpget('drinkid');
$header = "";
if ($op != "") {
addnav("Drink Editor Main","runmodule.php?module=drinks&act=editor&admin=true");
if ($op == 'add') {
$header = translate_inline("Adding a new drink");
} else if ($op == 'edit') {
$header = translate_inline("Editing a drink");
}
} else {
$header = translate_inline("Current drinks");
}
output_notl("`&<h3>$header`0</h3>", true);
$drinksarray=array(
"Drink,title",
"drinkid"=>"Drink ID,hidden",
"name"=>"Drink Name",
"costperlevel"=>"Cost per level,int",
"hpchance"=>"Chance of modifying HP (see below),range,0,10,1",
"turnchance"=>"Chance of modifying turns (see below),range,0,10,1",
"alwayshp"=>"Always modify hitpoints,bool",
"alwaysturn"=>"Always modify turns,bool",
"drunkeness"=>"Drunkeness,range,1,100,1",
"harddrink"=>"Is drink hard alchohol?,bool",
"hpmin"=>"Min HP to add (see below),range,-20,20,1",
"hpmax"=>"Max HP to add (see below),range,-20,20,1",
"hppercent"=>"Modify HP by some percent (see below),range,-25,25,5",
"turnmin"=>"Min turns to add (see below),range,-5,5,1",
"turnmax"=>"Max turns to add (see below),range,-5,5,1",
"remarks"=>"Remarks",
"buffname"=>"Name of the buff",
"buffrounds"=>"Rounds buff lasts,range,1,20,1",
"buffroundmsg"=>"Message each round of buff",
"buffwearoff"=>"Message when buff wears off",
"buffatkmod"=>"Attack modifier of buff",
"buffdefmod"=>"Defense modifier of buff",
"buffdmgmod"=>"Damage modifier of buff",
"buffdmgshield"=>"Damage shield modifier of buff",
"buffeffectfailmsg"=>"Effect failure message (see below)",
"buffeffectnodmgmsg"=>"No damage message (see below)",
"buffeffectmsg"=>"Effect message (see below)",
);
if($op=="del"){
$sql = "DELETE FROM " . db_prefix("drinks") . " WHERE drinkid='$drinkid'";
module_delete_objprefs('drinks', $drinkid);
db_query($sql);
$op = "";
httpset('op', "");
}
if($op=="save"){
$subop = httpget("subop");
if ($subop=="") {
$drinkid = httppost("drinkid");
list($sql, $keys, $vals) = postparse($drinksarray);
if ($drinkid > 0) {
$sql = "UPDATE " . db_prefix("drinks") . " SET $sql WHERE drinkid='$drinkid'";
} else {
$sql = "INSERT INTO " . db_prefix("drinks") . " ($keys) VALUES ($vals)";
}
db_query($sql);
if (db_affected_rows()> 0) {
output("`^Drink saved!");
} else {
$str = db_error();
if ($str == "") {
output("`^Drink not saved: no changes detected.");
} else {
output("`^Drink not saved: `\$%s`0", $sql);
}
}
} elseif ($subop == "module") {
$drinkid = httpget("drinkid");
// Save module settings
$module = httpget("editmodule");
// This should obey the same rules as the configuration editor
// So disabling
//$sql = "DELETE FROM " . db_prefix("module_objprefs") . " WHERE objtype='drinks' AND objid='$drinkid' AND modulename='$module'";
//db_query($sql);
$post = httpallpost();
reset($post);
while(list($key, $val)=each($post)) {
set_module_objpref("drinks", $drinkid,$key, $val, $module);
}
output("`^Saved.");
}
if ($drinkid) {
$op = "edit";
httpset("drinkid", $drinkid, true);
} else {
$op = "";
}
httpset('op', $op);
}
if ($op == "activate") {
$sql = "UPDATE " . db_prefix("drinks") . " SET active=1 WHERE drinkid='$drinkid'";
db_query($sql);
$op = "";
httpset('op', "");
}
if ($op == "deactivate") {
$sql = "UPDATE " . db_prefix("drinks") . " SET active=0 WHERE drinkid='$drinkid'";
db_query($sql);
$op = "";
httpset('op', "");
}
if ($op==""){
$op = translate_inline("Ops");
$id = translate_inline("Id");
$nm = translate_inline("Name");
$dkn = translate_inline("Drunkeness");
$hard = translate_inline("Hard Alchohol?");
$edit = translate_inline("Edit");
$deac = translate_inline("Deactivate");
$act = translate_inline("Activate");
$conf = translate_inline("Are you sure you wish to delete this drink?");
$del = translate_inline("Del");
rawoutput("<table border=0 cellpadding=2 cellspacing=1 bgcolor='#999999'>");
rawoutput("<tr class='trhead'>");
rawoutput("<td>$op</td><td>$id</td><td>$nm</td><td>$dkn</td><td>$hard</td>");
rawoutput("</tr>");
$sql = "SELECT drinkid,active,name,drunkeness,harddrink FROM " . db_prefix("drinks") . " ORDER BY drinkid";
$result= db_query($sql);
for ($i=0;$i<db_num_rows($result);$i++){
$row = db_fetch_assoc($result);
$id = $row['drinkid'];
rawoutput("<tr class='".($i%2?"trlight":"trdark")."'>");
rawoutput("<td nowrap>[ <a href='runmodule.php?module=drinks&act=editor&op=edit&drinkid=$id&admin=true'>$edit</a>");
addnav("","runmodule.php?module=drinks&act=editor&op=edit&drinkid=$id&admin=true");
if ($row['active']) {
rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=deactivate&drinkid=$id&admin=true'>$deac</a>");
addnav("","runmodule.php?module=drinks&act=editor&op=deactivate&drinkid=$id&admin=true");
} else {
rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=activate&drinkid=$id&admin=true'>$act</a>");
addnav("","runmodule.php?module=drinks&act=editor&op=activate&drinkid=$id&admin=true");
}
rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=del&drinkid=$id&admin=true' onClick='return confirm(\"$conf\");'>$del</a> ]</td>");
addnav("","runmodule.php?module=drinks&act=editor&op=del&drinkid=$id&admin=true");
output_notl("<td>`^%s</td>`0", $id, true);
output_notl("<td>`&%s`0</td>", $row['name'], true);
output_notl("<td>`^%s`0</td>", $row['drunkeness'], true);
$hard = translate_inline("`^No");
if ($row['harddrink']) $hard = translate_inline("`\$Yes");
output_notl("<td>%s`0</td>", $hard, true);
rawoutput("</tr>");
}
rawoutput("</table>");
}
$subop= httpget("subop");
if($op=="edit"){
addnav("Drink properties", "runmodule.php?module=drinks&act=editor&op=edit&drinkid=$drinkid&admin=true");
module_editor_navs("prefs-drinks", "runmodule.php?module=drinks&act=editor&drinkid=$drinkid&op=edit&subop=module&editmodule=");
if ($subop=="module") {
$module = httpget("editmodule");
$oldmodule = $mostrecentmodule;
rawoutput("<form action='runmodule.php?module=drinks&act=editor&op=save&subop=module&editmodule=$module&drinkid=$drinkid&admin=true' method='POST'>");
module_objpref_edit('drinks', $module, $drinkid);
$mostrecentmodule = $oldmodule;
rawoutput("</form>");
addnav("", "runmodule.php?module=drinks&act=editor&op=save&subop=module&editmodule=$module&drinkid=$drinkid&admin=true");
} elseif ($subop=="") {
$sql = "SELECT * FROM " . db_prefix("drinks") . " WHERE drinkid='".httpget('drinkid')."'";
$result = db_query($sql);
$row = db_fetch_assoc($result);
}
}elseif ($op=="add"){
/* We're adding a new drink, make an empty row */
$row = array();
$row['drinkid'] = 0;
}
if (($op == "edit" || $op == "add") && $subop=="") {
rawoutput("<form action='runmodule.php?module=drinks&act=editor&op=save&admin=true' method='POST'>");
addnav("","runmodule.php?module=drinks&act=editor&op=save&admin=true");
showform($drinksarray,$row);
rawoutput("</form>");
output("`\$NOTE:`7 Make sure that you know what you are doing when modifying or adding drinks.`n");
output("Just because the drinks have a lot of options, doesn't mean you have to use all of them`n`n");
output("`2Drink ID: `7This field is used internally and should be unique.`n");
output("`2Name: `7The name of the drink the user will see.`n");
output("`2Cost per level: `7This value times the users level is the drink cost.`n");
output("`2Chance of modifying HP: `7If set, this is the number of chances out of the total of this and the turn chance for HP getting modified.`n");
output("`2Chance of modifying turns: `7If set, this is the number of chances out of the total of this and the HP chance for turns getting modified.`n");
output("`2Always modify HP: `7If set, hitpoints will be modified. Should not be set alongside HP chance above.`n");
output("`2Always modify turns: `7If set, turns will be modified. Should not be set alongside turn chance above.`n");
output("`2Drunkeness: `7How drunk will this make the player.`n");
output("`2Hard Drink: `7Users are only allowed a certain number of hard drinks per day regardless of drunkeness.`n");
output("`2Min HP to add: `7If we are modifying hitpoints, and if HP percent isn't set, use this and the HP max value to pick a random amount of HP to add. Can be negative.`n");
output("`2Max HP to add: `7If we are modifying hitpoints and if HP percent isn't set, use this and the HP min value to pick a random amount of HP to add. Can be negative.`n");
output("`2HP percent: `7If we are modifying hitpoints and if this is set, the users hitpoints are modified by this percentage. Can be negative.`n");
output("`2Min turns to add: `7If we are modifying turns, use this and the turn max value to pick a random amount of turns to add. Can be negative.`n");
output("`2Max turns to add: `7If we are modifying turns, use this and the turn min value to pick a random amount of turns to add. Can be negative.`n");
output("`2Remarks: `7Text displayed to the user when they order the drink.`n");
output("`2Buff name: `7What is this buff called.`n");
output("`2Buff rounds: `7How many rounds this buff lasts.`n");
output("`2Buff round message: `7What message should show as each round occurs.`n");
output("`2Buff wearoff: `7What message is shown when this buff wears off.`n");
output("`2Buff attack modifier: `7Multiplier to modify attack points by? 1.0 is no modification, 2.0 doubles their attack points.`n");
output("`2Buff defense modifier: `7Multiplier to modify defense points by? 1.0 is no modification, 2.0 doubles their defense points.`n");
output("`2Buff damage modifier: `7Multiplier to modify damage by? 1.0 is no modification, 2.0 doubles their damage points. This is `\$VERY POTENT`7!`n");
output("`2Buff damage shield modifier: `7When you are hit, deals damage to your opponent based on damage done to you. 1.0 deals identical damage, 2.0 deals double damage back to the opponent.`n");
output("`2Effect failure message: Message if this buff fails. (Only used with damage shield)`n");
output("`2Effect no damage message: Message if no damage is done. (Only used with damage shield)`n");
output("`2Effect message: What shows when this buff has an effect. (Only used with damage shield)`n`n");
}
page_footer();
}
?>