253 lines
8.9 KiB
PHP
253 lines
8.9 KiB
PHP
|
<?php
|
||
|
//addnews ready
|
||
|
// mail ready
|
||
|
// translator ready
|
||
|
|
||
|
function specialtydarkarts_getmoduleinfo(){
|
||
|
$info = array(
|
||
|
"name" => "Specialty - Dark Arts",
|
||
|
"author" => "Eric Stevens",
|
||
|
"version" => "1.1",
|
||
|
"download" => "core_module",
|
||
|
"category" => "Specialties",
|
||
|
"prefs" => array(
|
||
|
"Specialty - Dark Arts User Prefs,title",
|
||
|
"skill"=>"Skill points in Dark Arts,int|0",
|
||
|
"uses"=>"Uses of Dark Arts allowed,int|0",
|
||
|
),
|
||
|
);
|
||
|
return $info;
|
||
|
}
|
||
|
|
||
|
function specialtydarkarts_install(){
|
||
|
$sql = "DESCRIBE " . db_prefix("accounts");
|
||
|
$result = db_query($sql);
|
||
|
$specialty="DA";
|
||
|
while($row = db_fetch_assoc($result)) {
|
||
|
// Convert the user over
|
||
|
if ($row['Field'] == "darkarts") {
|
||
|
debug("Migrating darkarts field");
|
||
|
$sql = "INSERT INTO " . db_prefix("module_userprefs") . " (modulename,setting,userid,value) SELECT 'specialtydarkarts', 'skill', acctid, darkarts FROM " . db_prefix("accounts");
|
||
|
db_query($sql);
|
||
|
debug("Dropping darkarts field from accounts table");
|
||
|
$sql = "ALTER TABLE " . db_prefix("accounts") . " DROP darkarts";
|
||
|
db_query($sql);
|
||
|
} elseif ($row['Field']=="darkartuses") {
|
||
|
debug("Migrating darkarts uses field");
|
||
|
$sql = "INSERT INTO " . db_prefix("module_userprefs") . " (modulename,setting,userid,value) SELECT 'specialtydarkarts', 'uses', acctid, darkartuses FROM " . db_prefix("accounts");
|
||
|
db_query($sql);
|
||
|
debug("Dropping darkartuses field from accounts table");
|
||
|
$sql = "ALTER TABLE " . db_prefix("accounts") . " DROP darkartuses";
|
||
|
db_query($sql);
|
||
|
}
|
||
|
}
|
||
|
debug("Migrating Darkarts Specialty");
|
||
|
$sql = "UPDATE " . db_prefix("accounts") . " SET specialty='$specialty' WHERE specialty='1'";
|
||
|
db_query($sql);
|
||
|
|
||
|
module_addhook("choose-specialty");
|
||
|
module_addhook("set-specialty");
|
||
|
module_addhook("fightnav-specialties");
|
||
|
module_addhook("apply-specialties");
|
||
|
module_addhook("newday");
|
||
|
module_addhook("incrementspecialty");
|
||
|
module_addhook("specialtynames");
|
||
|
module_addhook("specialtymodules");
|
||
|
module_addhook("specialtycolor");
|
||
|
module_addhook("dragonkill");
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
function specialtydarkarts_uninstall(){
|
||
|
// Reset the specialty of anyone who had this specialty so they get to
|
||
|
// rechoose at new day
|
||
|
$sql = "UPDATE " . db_prefix("accounts") . " SET specialty='' WHERE specialty='DA'";
|
||
|
db_query($sql);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
function specialtydarkarts_dohook($hookname,$args){
|
||
|
global $session,$resline;
|
||
|
|
||
|
$spec = "DA";
|
||
|
$name = "Dark Arts";
|
||
|
$ccode = "`$";
|
||
|
|
||
|
switch ($hookname) {
|
||
|
case "dragonkill":
|
||
|
set_module_pref("uses", 0);
|
||
|
set_module_pref("skill", 0);
|
||
|
break;
|
||
|
case "choose-specialty":
|
||
|
if ($session['user']['specialty'] == "" ||
|
||
|
$session['user']['specialty'] == '0') {
|
||
|
addnav("$ccode$name`0","newday.php?setspecialty=$spec$resline");
|
||
|
$t1 = translate_inline("Killing a lot of woodland creatures");
|
||
|
$t2 = appoencode(translate_inline("$ccode$name`0"));
|
||
|
rawoutput("<a href='newday.php?setspecialty=$spec$resline'>$t1 ($t2)</a><br>");
|
||
|
addnav("","newday.php?setspecialty=$spec$resline");
|
||
|
}
|
||
|
break;
|
||
|
case "set-specialty":
|
||
|
if($session['user']['specialty'] == $spec) {
|
||
|
page_header($name);
|
||
|
output("`5Growing up, you recall killing many small woodland creatures, insisting that they were plotting against you.");
|
||
|
output("Your parents, concerned that you had taken to killing the creatures barehanded, bought you your very first pointy twig.");
|
||
|
output("It wasn't until your teenage years that you began performing dark rituals with the creatures, disappearing into the forest for days on end, no one quite knowing where those sounds came from.");
|
||
|
}
|
||
|
break;
|
||
|
case "specialtycolor":
|
||
|
$args[$spec] = $ccode;
|
||
|
break;
|
||
|
case "specialtynames":
|
||
|
$args[$spec] = translate_inline($name);
|
||
|
break;
|
||
|
case "specialtymodules":
|
||
|
$args[$spec] = "specialtydarkarts";
|
||
|
break;
|
||
|
case "incrementspecialty":
|
||
|
if($session['user']['specialty'] == $spec) {
|
||
|
$new = get_module_pref("skill") + 1;
|
||
|
set_module_pref("skill", $new);
|
||
|
$c = $args['color'];
|
||
|
$name = translate_inline($name);
|
||
|
output("`n%sYou gain a level in `&%s%s to `#%s%s!",
|
||
|
$c, $name, $c, $new, $c);
|
||
|
$x = $new % 3;
|
||
|
if ($x == 0){
|
||
|
output("`n`^You gain an extra use point!`n");
|
||
|
set_module_pref("uses", get_module_pref("uses") + 1);
|
||
|
}else{
|
||
|
if (3-$x == 1) {
|
||
|
output("`n`^Only 1 more skill level until you gain an extra use point!`n");
|
||
|
} else {
|
||
|
output("`n`^Only %s more skill levels until you gain an extra use point!`n", (3-$x));
|
||
|
}
|
||
|
}
|
||
|
output_notl("`0");
|
||
|
}
|
||
|
break;
|
||
|
case "newday":
|
||
|
$bonus = getsetting("specialtybonus", 1);
|
||
|
if($session['user']['specialty'] == $spec) {
|
||
|
$name = translate_inline($name);
|
||
|
if ($bonus == 1) {
|
||
|
output("`n`2For being interested in %s%s`2, you receive `^1`2 extra `&%s%s`2 use for today.`n",$ccode, $name, $ccode, $name);
|
||
|
} else {
|
||
|
output("`n`2For being interested in %s%s`2, you receive `^%s`2 extra `&%s%s`2 uses for today.`n",$ccode, $name,$bonus, $ccode,$name);
|
||
|
}
|
||
|
}
|
||
|
$amt = (int)(get_module_pref("skill") / 3);
|
||
|
if ($session['user']['specialty'] == $spec) $amt = $amt + $bonus;
|
||
|
set_module_pref("uses", $amt);
|
||
|
break;
|
||
|
case "fightnav-specialties":
|
||
|
$uses = get_module_pref("uses");
|
||
|
$script = $args['script'];
|
||
|
if ($uses > 0) {
|
||
|
addnav(array("$ccode$name (%s points)`0", $uses),"");
|
||
|
addnav(array("$ccode • Skeleton Crew`7 (%s)`0", 1),
|
||
|
$script."op=fight&skill=$spec&l=1", true);
|
||
|
}
|
||
|
if ($uses > 1) {
|
||
|
addnav(array("$ccode • Voodoo`7 (%s)`0", 2),
|
||
|
$script."op=fight&skill=$spec&l=2",true);
|
||
|
}
|
||
|
if ($uses > 2) {
|
||
|
addnav(array("$ccode • Curse Spirit`7 (%s)`0", 3),
|
||
|
$script."op=fight&skill=$spec&l=3",true);
|
||
|
}
|
||
|
if ($uses > 4) {
|
||
|
addnav(array("$ccode • Wither Soul`7 (%s)`0", 5),
|
||
|
$script."op=fight&skill=$spec&l=5",true);
|
||
|
}
|
||
|
break;
|
||
|
case "apply-specialties":
|
||
|
$skill = httpget('skill');
|
||
|
$l = httpget('l');
|
||
|
if ($skill==$spec){
|
||
|
if (get_module_pref("uses") >= $l){
|
||
|
switch($l){
|
||
|
case 1:
|
||
|
if (getsetting("enablecompanions", true)) {
|
||
|
apply_companion('skeleton_warrior', array(
|
||
|
"name"=>"`4Skeleton Warrior",
|
||
|
"hitpoints"=>round($session['user']['level']*3.33,0)+10,
|
||
|
"maxhitpoints"=>round($session['user']['level']*3.33,0)+10,
|
||
|
"attack"=>round((($session['user']['level']/4)+2))*round((($session['user']['level']/3)+2))+1.5,
|
||
|
"defense"=>floor((($session['user']['level']/3)+0))*ceil(($session['user']['level']/6)+2)+2.5,
|
||
|
"dyingtext"=>"`\$Your skeleton warrior crumbles to dust.`n",
|
||
|
"abilities"=>array(
|
||
|
"fight"=>true,
|
||
|
),
|
||
|
"ignorelimit"=>true, // Does not count towards companion limit...
|
||
|
), true);
|
||
|
// Because of this last "true" the companion can be added any time.
|
||
|
// Even, if the player controls already more companions than normally allowed!
|
||
|
} else {
|
||
|
apply_buff('da1',array(
|
||
|
"startmsg"=>"`\$You call on the spirits of the dead, and skeletal hands claw at {badguy} from beyond the grave.",
|
||
|
"name"=>"`\$Skeleton Crew",
|
||
|
"rounds"=>5,
|
||
|
"wearoff"=>"Your skeleton minions crumble to dust.",
|
||
|
"minioncount"=>round($session['user']['level']/3)+1,
|
||
|
"maxbadguydamage"=>round($session['user']['level']/2,0)+1,
|
||
|
"effectmsg"=>"`)An undead minion hits {badguy}`) for `^{damage}`) damage.",
|
||
|
"effectnodmgmsg"=>"`)An undead minion tries to hit {badguy}`) but `\$MISSES`)!",
|
||
|
"schema"=>"module-specialtydarkarts"
|
||
|
));
|
||
|
}
|
||
|
break;
|
||
|
case 2:
|
||
|
apply_buff('da2',array(
|
||
|
"startmsg"=>"`\$You pull out a tiny doll that looks like {badguy}.",
|
||
|
"effectmsg"=>"You thrust a pin into the {badguy} doll hurting it for `^{damage}`) points!",
|
||
|
"rounds"=>1,
|
||
|
"minioncount"=>1,
|
||
|
"maxbadguydamage"=>round($session['user']['attack']*3,0),
|
||
|
"minbadguydamage"=>round($session['user']['attack']*1.5,0),
|
||
|
"schema"=>"module-specialtydarkarts"
|
||
|
));
|
||
|
break;
|
||
|
case 3:
|
||
|
apply_buff('da3',array(
|
||
|
"startmsg"=>"`\$You place a curse on {badguy}'s ancestors.",
|
||
|
"name"=>"`\$Curse Spirit",
|
||
|
"rounds"=>5,
|
||
|
"wearoff"=>"Your curse has faded.",
|
||
|
"badguydmgmod"=>0.5,
|
||
|
"roundmsg"=>"{badguy} staggers under the weight of your curse, and deals only half damage.",
|
||
|
"schema"=>"module-specialtydarkarts"
|
||
|
));
|
||
|
break;
|
||
|
case 5:
|
||
|
apply_buff('da5',array(
|
||
|
"startmsg"=>"`\$You hold out your hand and {badguy} begins to bleed from its ears.",
|
||
|
"name"=>"`\$Wither Soul",
|
||
|
"rounds"=>5,
|
||
|
"wearoff"=>"Your victim's soul has been restored.",
|
||
|
"badguyatkmod"=>0,
|
||
|
"badguydefmod"=>0,
|
||
|
"roundmsg"=>"{badguy} claws at its eyes, trying to release its own soul, and cannot attack or defend.",
|
||
|
"schema"=>"module-specialtydarkarts"
|
||
|
));
|
||
|
break;
|
||
|
}
|
||
|
set_module_pref("uses", get_module_pref("uses") - $l);
|
||
|
}else{
|
||
|
apply_buff('da0', array(
|
||
|
"startmsg"=>"Exhausted, you try your darkest magic, a bad joke. {badguy} looks at you for a minute, thinking, and finally gets the joke. Laughing, it swings at you again.",
|
||
|
"rounds"=>1,
|
||
|
"schema"=>"module-specialtydarkarts"
|
||
|
));
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return $args;
|
||
|
}
|
||
|
|
||
|
function specialtydarkarts_run(){
|
||
|
}
|
||
|
?>
|