42 lines
1.4 KiB
PHP
42 lines
1.4 KiB
PHP
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<?php
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if ($session['user']['gravefights']<=0){
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output("`\$`bYour soul can bear no more torment in this afterlife.`b`0");
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$op="";
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httpset('op', "");
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}else{
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require_once("lib/extended-battle.php");
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suspend_companions("allowinshades", true);
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if (module_events("graveyard", getsetting("gravechance", 0)) != 0) {
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if (!checknavs()) {
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// If we're going back to the graveyard, make sure to reset
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// the special and the specialmisc
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$session['user']['specialinc'] = "";
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$session['user']['specialmisc'] = "";
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$skipgraveyardtext=true;
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$op = "";
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httpset("op", "");
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} else {
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page_footer();
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}
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} else {
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$session['user']['gravefights']--;
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$battle=true;
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$sql = "SELECT * FROM " . db_prefix("creatures") . " WHERE graveyard=1 ORDER BY rand(".e_rand().") LIMIT 1";
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$result = db_query($sql);
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$badguy = db_fetch_assoc($result);
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$level = $session['user']['level'];
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$shift = 0;
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if ($level < 5) $shift = -1;
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$badguy['creatureattack'] = 9 + $shift + (int)(($level-1) * 1.5);
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// Make graveyard creatures easier.
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$badguy['creaturedefense'] = (int)((9 + $shift + (($level-1) * 1.5)));
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$badguy['creaturedefense'] *= .7;
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$badguy['creaturehealth'] = $level * 5 + 50;
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$badguy['creatureexp'] = e_rand(10 + round($level/3),20 + round($level/3));
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$badguy['creaturelevel'] = $level;
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$attackstack['enemies'][0] = $badguy;
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$attackstack['options']['type'] = 'graveyard';
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$session['user']['badguy']=createstring($attackstack);
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}
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}
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?>
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