248 lines
11 KiB
PHP
248 lines
11 KiB
PHP
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<?php
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function drinks_gettexts() {
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global $session;
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$iname = getsetting("innname", LOCATION_INN);
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$drinktext = array(
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"title"=>"$iname",
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"barkeep"=>getsetting("barkeep", "`tCedrik"),
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"return"=>"",
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"demand"=>"Pounding your fist on the bar, you demand another drink",
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"toodrunk"=>" but {barkeep} continues to clean the glass he was working on. \"`%You've had enough ".($session['user']['sex']?"lass":"lad").",`0\" he declares.",
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"toomany"=>"{barkeep} eyes you critically. \"`%Ya've had enough of the hard stuff, my friend. No more of that for you today.`0\"",
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"drinksubs"=>array(),
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);
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$schemas = array(
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'title'=>"module-drinks",
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'barkeep'=>"module-drinks",
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'return'=>"module-drinks",
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'demand'=>"module-drinks",
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'toodrunk'=>"module-drinks",
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'toomany'=>"module-drinks",
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'drinksubs'=>"module-drinks",
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);
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$drinktext['schemas'] = $schemas;
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return $drinktext;
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}
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// Support functions
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function drinks_editor(){
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global $mostrecentmodule;
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if (!get_module_pref("canedit")) check_su_access(SU_EDIT_USERS);
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page_header("Drink Editor");
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require_once("lib/superusernav.php");
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superusernav();
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addnav("Drink Editor");
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addnav("Add a drink","runmodule.php?module=drinks&act=editor&op=add&admin=true");
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$op = httpget('op');
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$drinkid = httpget('drinkid');
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$header = "";
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if ($op != "") {
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addnav("Drink Editor Main","runmodule.php?module=drinks&act=editor&admin=true");
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if ($op == 'add') {
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$header = translate_inline("Adding a new drink");
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} else if ($op == 'edit') {
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$header = translate_inline("Editing a drink");
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}
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} else {
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$header = translate_inline("Current drinks");
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}
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output_notl("`&<h3>$header`0</h3>", true);
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$drinksarray=array(
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"Drink,title",
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"drinkid"=>"Drink ID,hidden",
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"name"=>"Drink Name",
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"costperlevel"=>"Cost per level,int",
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"hpchance"=>"Chance of modifying HP (see below),range,0,10,1",
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"turnchance"=>"Chance of modifying turns (see below),range,0,10,1",
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"alwayshp"=>"Always modify hitpoints,bool",
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"alwaysturn"=>"Always modify turns,bool",
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"drunkeness"=>"Drunkeness,range,1,100,1",
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"harddrink"=>"Is drink hard alchohol?,bool",
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"hpmin"=>"Min HP to add (see below),range,-20,20,1",
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"hpmax"=>"Max HP to add (see below),range,-20,20,1",
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"hppercent"=>"Modify HP by some percent (see below),range,-25,25,5",
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"turnmin"=>"Min turns to add (see below),range,-5,5,1",
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"turnmax"=>"Max turns to add (see below),range,-5,5,1",
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"remarks"=>"Remarks",
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"buffname"=>"Name of the buff",
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"buffrounds"=>"Rounds buff lasts,range,1,20,1",
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"buffroundmsg"=>"Message each round of buff",
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"buffwearoff"=>"Message when buff wears off",
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"buffatkmod"=>"Attack modifier of buff",
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"buffdefmod"=>"Defense modifier of buff",
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"buffdmgmod"=>"Damage modifier of buff",
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"buffdmgshield"=>"Damage shield modifier of buff",
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"buffeffectfailmsg"=>"Effect failure message (see below)",
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"buffeffectnodmgmsg"=>"No damage message (see below)",
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"buffeffectmsg"=>"Effect message (see below)",
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);
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if($op=="del"){
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$sql = "DELETE FROM " . db_prefix("drinks") . " WHERE drinkid='$drinkid'";
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module_delete_objprefs('drinks', $drinkid);
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db_query($sql);
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$op = "";
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httpset('op', "");
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}
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if($op=="save"){
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$subop = httpget("subop");
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if ($subop=="") {
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$drinkid = httppost("drinkid");
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list($sql, $keys, $vals) = postparse($drinksarray);
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if ($drinkid > 0) {
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$sql = "UPDATE " . db_prefix("drinks") . " SET $sql WHERE drinkid='$drinkid'";
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} else {
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$sql = "INSERT INTO " . db_prefix("drinks") . " ($keys) VALUES ($vals)";
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}
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db_query($sql);
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if (db_affected_rows()> 0) {
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output("`^Drink saved!");
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} else {
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$str = db_error();
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if ($str == "") {
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output("`^Drink not saved: no changes detected.");
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} else {
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output("`^Drink not saved: `\$%s`0", $sql);
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}
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}
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} elseif ($subop == "module") {
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$drinkid = httpget("drinkid");
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// Save module settings
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$module = httpget("editmodule");
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// This should obey the same rules as the configuration editor
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// So disabling
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//$sql = "DELETE FROM " . db_prefix("module_objprefs") . " WHERE objtype='drinks' AND objid='$drinkid' AND modulename='$module'";
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//db_query($sql);
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$post = httpallpost();
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reset($post);
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while(list($key, $val)=each($post)) {
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set_module_objpref("drinks", $drinkid,$key, $val, $module);
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}
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output("`^Saved.");
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}
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if ($drinkid) {
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$op = "edit";
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httpset("drinkid", $drinkid, true);
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} else {
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$op = "";
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}
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httpset('op', $op);
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}
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if ($op == "activate") {
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$sql = "UPDATE " . db_prefix("drinks") . " SET active=1 WHERE drinkid='$drinkid'";
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db_query($sql);
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$op = "";
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httpset('op', "");
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}
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if ($op == "deactivate") {
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$sql = "UPDATE " . db_prefix("drinks") . " SET active=0 WHERE drinkid='$drinkid'";
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db_query($sql);
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$op = "";
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httpset('op', "");
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}
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if ($op==""){
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$op = translate_inline("Ops");
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$id = translate_inline("Id");
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$nm = translate_inline("Name");
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$dkn = translate_inline("Drunkeness");
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$hard = translate_inline("Hard Alchohol?");
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$edit = translate_inline("Edit");
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$deac = translate_inline("Deactivate");
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$act = translate_inline("Activate");
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$conf = translate_inline("Are you sure you wish to delete this drink?");
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$del = translate_inline("Del");
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rawoutput("<table border=0 cellpadding=2 cellspacing=1 bgcolor='#999999'>");
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rawoutput("<tr class='trhead'>");
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rawoutput("<td>$op</td><td>$id</td><td>$nm</td><td>$dkn</td><td>$hard</td>");
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rawoutput("</tr>");
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$sql = "SELECT drinkid,active,name,drunkeness,harddrink FROM " . db_prefix("drinks") . " ORDER BY drinkid";
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$result= db_query($sql);
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for ($i=0;$i<db_num_rows($result);$i++){
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$row = db_fetch_assoc($result);
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$id = $row['drinkid'];
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rawoutput("<tr class='".($i%2?"trlight":"trdark")."'>");
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rawoutput("<td nowrap>[ <a href='runmodule.php?module=drinks&act=editor&op=edit&drinkid=$id&admin=true'>$edit</a>");
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addnav("","runmodule.php?module=drinks&act=editor&op=edit&drinkid=$id&admin=true");
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if ($row['active']) {
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rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=deactivate&drinkid=$id&admin=true'>$deac</a>");
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addnav("","runmodule.php?module=drinks&act=editor&op=deactivate&drinkid=$id&admin=true");
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} else {
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rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=activate&drinkid=$id&admin=true'>$act</a>");
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addnav("","runmodule.php?module=drinks&act=editor&op=activate&drinkid=$id&admin=true");
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}
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rawoutput(" | <a href='runmodule.php?module=drinks&act=editor&op=del&drinkid=$id&admin=true' onClick='return confirm(\"$conf\");'>$del</a> ]</td>");
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addnav("","runmodule.php?module=drinks&act=editor&op=del&drinkid=$id&admin=true");
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output_notl("<td>`^%s</td>`0", $id, true);
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output_notl("<td>`&%s`0</td>", $row['name'], true);
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output_notl("<td>`^%s`0</td>", $row['drunkeness'], true);
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$hard = translate_inline("`^No");
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if ($row['harddrink']) $hard = translate_inline("`\$Yes");
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output_notl("<td>%s`0</td>", $hard, true);
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rawoutput("</tr>");
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}
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rawoutput("</table>");
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}
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$subop= httpget("subop");
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if($op=="edit"){
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addnav("Drink properties", "runmodule.php?module=drinks&act=editor&op=edit&drinkid=$drinkid&admin=true");
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module_editor_navs("prefs-drinks", "runmodule.php?module=drinks&act=editor&drinkid=$drinkid&op=edit&subop=module&editmodule=");
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if ($subop=="module") {
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$module = httpget("editmodule");
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$oldmodule = $mostrecentmodule;
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rawoutput("<form action='runmodule.php?module=drinks&act=editor&op=save&subop=module&editmodule=$module&drinkid=$drinkid&admin=true' method='POST'>");
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module_objpref_edit('drinks', $module, $drinkid);
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$mostrecentmodule = $oldmodule;
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rawoutput("</form>");
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addnav("", "runmodule.php?module=drinks&act=editor&op=save&subop=module&editmodule=$module&drinkid=$drinkid&admin=true");
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} elseif ($subop=="") {
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$sql = "SELECT * FROM " . db_prefix("drinks") . " WHERE drinkid='".httpget('drinkid')."'";
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$result = db_query($sql);
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$row = db_fetch_assoc($result);
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}
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}elseif ($op=="add"){
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/* We're adding a new drink, make an empty row */
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$row = array();
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$row['drinkid'] = 0;
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}
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if (($op == "edit" || $op == "add") && $subop=="") {
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rawoutput("<form action='runmodule.php?module=drinks&act=editor&op=save&admin=true' method='POST'>");
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addnav("","runmodule.php?module=drinks&act=editor&op=save&admin=true");
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showform($drinksarray,$row);
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rawoutput("</form>");
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output("`\$NOTE:`7 Make sure that you know what you are doing when modifying or adding drinks.`n");
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output("Just because the drinks have a lot of options, doesn't mean you have to use all of them`n`n");
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output("`2Drink ID: `7This field is used internally and should be unique.`n");
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output("`2Name: `7The name of the drink the user will see.`n");
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output("`2Cost per level: `7This value times the users level is the drink cost.`n");
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output("`2Chance of modifying HP: `7If set, this is the number of chances out of the total of this and the turn chance for HP getting modified.`n");
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output("`2Chance of modifying turns: `7If set, this is the number of chances out of the total of this and the HP chance for turns getting modified.`n");
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output("`2Always modify HP: `7If set, hitpoints will be modified. Should not be set alongside HP chance above.`n");
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output("`2Always modify turns: `7If set, turns will be modified. Should not be set alongside turn chance above.`n");
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output("`2Drunkeness: `7How drunk will this make the player.`n");
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output("`2Hard Drink: `7Users are only allowed a certain number of hard drinks per day regardless of drunkeness.`n");
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output("`2Min HP to add: `7If we are modifying hitpoints, and if HP percent isn't set, use this and the HP max value to pick a random amount of HP to add. Can be negative.`n");
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output("`2Max HP to add: `7If we are modifying hitpoints and if HP percent isn't set, use this and the HP min value to pick a random amount of HP to add. Can be negative.`n");
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output("`2HP percent: `7If we are modifying hitpoints and if this is set, the users hitpoints are modified by this percentage. Can be negative.`n");
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output("`2Min turns to add: `7If we are modifying turns, use this and the turn max value to pick a random amount of turns to add. Can be negative.`n");
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output("`2Max turns to add: `7If we are modifying turns, use this and the turn min value to pick a random amount of turns to add. Can be negative.`n");
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output("`2Remarks: `7Text displayed to the user when they order the drink.`n");
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output("`2Buff name: `7What is this buff called.`n");
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output("`2Buff rounds: `7How many rounds this buff lasts.`n");
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output("`2Buff round message: `7What message should show as each round occurs.`n");
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output("`2Buff wearoff: `7What message is shown when this buff wears off.`n");
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output("`2Buff attack modifier: `7Multiplier to modify attack points by? 1.0 is no modification, 2.0 doubles their attack points.`n");
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output("`2Buff defense modifier: `7Multiplier to modify defense points by? 1.0 is no modification, 2.0 doubles their defense points.`n");
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output("`2Buff damage modifier: `7Multiplier to modify damage by? 1.0 is no modification, 2.0 doubles their damage points. This is `\$VERY POTENT`7!`n");
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output("`2Buff damage shield modifier: `7When you are hit, deals damage to your opponent based on damage done to you. 1.0 deals identical damage, 2.0 deals double damage back to the opponent.`n");
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output("`2Effect failure message: Message if this buff fails. (Only used with damage shield)`n");
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output("`2Effect no damage message: Message if no damage is done. (Only used with damage shield)`n");
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output("`2Effect message: What shows when this buff has an effect. (Only used with damage shield)`n`n");
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}
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page_footer();
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}
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?>
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